Bio/Artist Statement

Gonzalo Headshot
BIOGRAPHY:
Gonzalo Alvarez is a Mexican-American Illustrator, Game Designer, and Creative Director/Founder of the video game studio Macua Studios. Born and raised in a low-income household within the small blue-collar community of Port Arthur, TX, he pursued a BFA in Drawing at Lamar University. Through comics, illustrations, and video games, Alvarez aims to animate the stories of his Mexican culture and bring it into pop culture entertainment.

EDUCATION

LAMAR UNIVERSITY, BEAUMONT TX
BACHELORS IN STUDIO ARTS EMPHASIS IN DRAWING 2012

His current project “The Legend of Polloman”, is a Mexican folklore adventure media series currently being adapted into a comic, game, and cartoon in an effort to inspire and entertain people about the rich folklore, culture, and history of Mexico that he grew up with.  Readers follow a timid boy journeying the underworld of Mictlan to vanquish terrifying Folklore Legends like La Llorona and El Cucuy, in order to return home.

Polloman has featured at the Texas Latino Comic Con in 2017-18 and was invited to premiere at Worldcon76 for the Mexicanx Initiative by John Picacio. He has dedicated his life’s work to creating culturally significant projects and the doors that have opened have brought him closer to his goal of becoming a full-time creative.

 

FULL ARTIST STATEMENT PDF BELOW:

ARTIST STATEMENT

A bit more about me:

Much of my illustration influences come from an early fascination with the creepy fantastical stories of my Mexican culture along with the grotesque imagery of Saturday morning cartoons, Tim Burton, and Kentaro Miura.

Growing up, I also had an obsession with the rules and mechanics of video games, board games, and collectible card games, and remember designing games on paper as early as 8 years old. This has contributed to my current work in the field of game design.

I have traveled abroad to Japan and enjoy traveling among others things like playing video games, public speaking, and creating.