Bio/Artist Statement

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Gonzalo Alvarez, raised in Port Arthur, TX, is a 23 year old Latino Illustrator, Game Designer, and Creative Director/Founder of the video game studio Macua Studios. Despite growing up in a low-income household and confining community of his small town, he pursued a BFA in Drawing at Lamar University bringing to life his Mexican heritage through comics and video games.

After directing his first game Borders, a game about his parents immigration story, the game received international attention featuring on Univision, Washington Post and many others leading to its invitation to prestigious festivals such as Sheffield Doc/Fest Alternative Realities in the UK and Latin America and Indiecade’s Showcase at E3 2017 in Los Angeles.

With a passion for Mexican folklore and his hispanic roots, his current project “The Legend of Polloman” a Mexican Fantasy graphic novel is an answer to the lack of Mexican representation in pop culture media . Readers follow a Mexican boy journeying a mystical world to overcome internal struggles and vanquish terrifying Folklore creatures. Polloman serves as a contemporary role model for young latino and non-latino children to connect with and through future toy and game adaptations, experience Hispanic culture in all forms of media.

FULL ARTIST STATEMENT PDF BELOW:

 

ARTIST STATEMENT

A bit more about me:

Much of my illustration influences come from an early fascination with the creepy fantastical stories of my Mexican culture along with the grotesque imagery of Saturday morning cartoons, Tim Burton, and Kentaro Miura.

Growing up, I also had an obsession with the rules and mechanics of video games ,board games, and collectible card games, and remember designing games on paper as early as 8 years old. This has contributed to my current work in the field of game design.

My goals are to mend both of my passion and skillsets for art and game design to create beautiful 2D worlds alongside fun and engaging gameplay.
My next video game project consist of Paleo Hunter a 4-player capture the flag style game, set in a prehistoric time where tribes hunt and battle for food.

I have traveled abroad to Japan and enjoy traveling among others things like playing video games, public speaking, and creating.
If you are interested in commissions for a project,  press inquiries, or just simply saying hello, feel free to email me at: gonzaloalvarez.artist@gmail.com